Making Windows Which Light Up In MSTS Buildings
by Frank Carver
Overview
I have noticed that most routes are not black at night anymore, but are now mostly twilight, this being exaggerated by the use of LCD monitors and better graphic cards. This causes the original MSTS building to appear BLACK with lighted windows whilst driving in the Simulator.
I decided to do something about it and I started experimenting and I can now write this tutorial on "Making Buildings in TSM" but I'm sure the same system would apply to other 3D programs. These buildings only have ESD alternative texture (1) in the "SD" folder if you require snow or (0) if no snow is required.
This system does increase the poly count of each model a little but I know they look better at night and can accept the higher poly count for this reason.